Sergio's Games

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Hi, I'm Sergio Cornaga. Collected here is virtually every game I've ever worked on, regardless of quality. Thanks to Glorious Trainwrecks and Knytt Stories Level Archive for generously hosting most of these downloads. You might also like: Duck Fight
$13 Game (2014)

$13 Game

A competitive game for four players, who each control their avatar using only one key. It was made in exchange for an overly expensive White Russian bought by Matthew Gatland.

Friday February 7th
Cycle (2014)


An extremely brief Knytt Stories level made for Bluberry Jam: Seasons. Really more of a tutorial. You should probably only download this if you are atrocious at platformers and want an entry point for my other Knytt Stories levels.

You will need Knytt Stories to play this level.

Friday February 7th
1 note and 0 comments
For egomassive (2013)

For egomassive

Yet another collaboration with Nifflas’ Support Forum members. This level celebrates egomassive’s attainment of 100 stars (stars being a karma-like feature of the forum). It was made for egomassive’s Knytt Stories Plus mod, a noticeable result of which is a greatly increased emphasis on collecting things.

You will need Knytt Stories Plus to play this level.

Saturday November 2nd
1 note and 0 comments
You Have to Put the Juni in the Machine (2013)

You Have to Put the Juni in the Machine

A brief Knytt Stories level I made for Healy’s birthday, somewhat in response to her own level (also made for Healy’s birthday).

You will need Knytt Stories to play this level.

Thursday October 31st
3 notes and 0 comments
Santa Without a Claus (2012) | Mushroom Maze (2013)

Santa Without a Claus and Mushroom Maze

Two games (in the loosest sense of the word) belonging to the ‘wander around without a goal’ genre. Santa Without a Claus is a reskin of Pac-Man Without a Cause made for Grinch of the Month #66, while Mushroom Maze was made for Klik of the Month Klub #74. Unsurprisingly, another game called Mushroom Maze already exists.

Monday August 19th
1 note and 0 comments
#heartBEATbox 5: Heart of the City (2013)

#heartBEATbox 5: Heart of the City

#heartBEATbox 5: Heart of the City was made for Global Game Jam 2013 in collaboration with Lianne Booton, Gerard Paapu and Joshua Smyth. It is comprised of a brief rap battle simulator bookended by elaborate cutscenes (which merely hint at the game’s extensive backstory) and a needlessly long high-score tallying sequence which I provided the narration for.

To play this game, you will need XNA, a microphone, and Windows speech recognition.

Thursday March 14th
2 notes and 0 comments
Knytt Underground (2012)

Knytt Underground

Knytt Underground is the latest game by Nicklas ‘Nifflas’ Nygren. I was only involved in this game’s development in a small capacity (contributing graphics, testing and ideas) but I like this game a lot so I’m taking all the credit I can!

For those keeping track, this is the third Knytt title I’ve helped out on. I also provided tilesets and testing for Knytt Stories, and made the area ‘A Strange Dark Place’ in Knytt Experiment.

Sunday December 23rd
3 notes and 0 comments
Endless Winter (2012)

Endless Winter

Another Knytt Stories collaboration, this time by myself and other members of Nifflas’ Support Forum. Unlike Rainy Day Adventure, which was made in just a few weeks, Endless Winter took over two years to see completion. This level offers a choice between scenic and challenging paths, placing difficulty more or less in the hands of the player. Nonetheless, a large amount of backtracking and exploration is required, so I wouldn’t recommend this level to Knytt Stories newcomers.

You will need Knytt Stories to play this level.

Saturday November 24th
1 note and 0 comments
You Have To Put The Stake In The Dracula (2012)

You Have To Put The Stake In The Dracula

I started making this halfway through Kackling Korpse of the Monster Klaw #64. Unsurprisingly, I didn’t finish it by the event deadline, but I decided to polish it up and release it for Halloween. The title is inspired by Healy’s similarly named series of games, while music is derived from the Castlevania franchise (primarily the surprisingly good cellphone port of Dawn of Sorrow).

Thursday November 1st
3 notes and 0 comments
Snowflake (2012) | Juni Jones: Ace Attorney (2012)

Snowflake and Juni Jones: Ace Attorney

Snowflake was planned as an entry for caevstroy and dave.germain’s infamous No Solid Objects competition, but extreme dissatisfaction with the level design (or lack thereof) caused me to abandon it. Prompted by Healy, I put some finishing touches on Snowflake and released it, but the level design is essentially as I left it in 2010. The best aspects of this level are the amazing music by Fearofdark and the background art (viewable here, level spoilers) which I drew with a ballpoint pen.

Juni Jones: Ace Attorney was made for Peppyhare4000’s Bad Level competition. As a result of this, playing it is likely to annoy you. The endings are especially subpar. It features music I made (or at least assume responsibility for), including a song originally created for Snowflake to fulfil caevstroy’s assessment criterion of “bizzare custom music with samples of barnyard creatures”.

You will need Knytt Stories to play these levels.

Tuesday July 24th