Sergio's Games
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Hi, I'm Sergio Cornaga. Collected here is virtually every game I've ever worked on, regardless of quality.
Thanks to Glorious Trainwrecks and Knytt Stories Level Archive for generously hosting most of these downloads. You might also like: Duck Fight
Oh Man Go Time (2010) | Oh Man Go Time 2: Requiem for a Drugs (2011)
Another pair of Knytt Stories levels, made for the fourth and eighth Knytt of the Month events. The title Oh Man Go Time and the drug references derive from two comments on the Glorious Trainwrecks IRC channel, while the syringe coming out of the Question Block is a misinterpretation of an idea suggested by Franco. The music used in the sequel is a remix of Clint Mansell’s Lux Æterna, from the score to Darren Aronofsky’s Requiem for a Dream.
You will need Knytt Stories to play these levels.
Monday July 18th
Juni Encounters a Bug (2010) | Columns (2010)
Two Knytt Stories levels I created with my friend Jacob. These were made for the first and second Knytt of the Month events, which were inspired by Klik of the Month. Both games feature music Jacob made in LSDJ which we had a pretty hard time recording and implementing during the allocated two hour period… in fact, both levels ended up taking about three hours to make.
You will need Knytt Stories to play these levels.
Sunday July 17th
Klik & Play Games Part 2 (2010)
This is a collection of the three remaining games I submitted to The 529-in-1 Klik & Play Pirate Kart II: Klik Harder, all of which were made in Klik & Play. Once again, these have been converted to allow running on 64-bit Windows.
THE NORMAN FAMILY GOES VACATIONING 2: THE SEXY BIKINI BABES OF EASTERN RUSSIA is a prequel to THE NORMAN FAMILY GOES VACATIONING 3: “I think we left the baby home” which I made at the request of that game’s creator, LocoRoo. Pac-Man Without a Cause speaks for itself. High Society is dumb.
Saturday July 16th
my shadow is a killing thing (2010)
The third game I made for The 529-in-1 Klik & Play Pirate Kart II: Klik Harder. Experience the terror of possessing a shadow that destroys all life it is cast on, including the bugs you love so dearly. Music by The Fat Man, taken from The 11th Hour.
Saturday July 16th
Letter Killah (2010)
The second game I made for The 529-in-1 Klik & Play Pirate Kart II: Klik Harder. The controls and mechanics of this game are up to you to discover. Music is from Cyril Cyberpunk a.k.a. The Cyberboard Kid.
Saturday July 16th
Shake Yer Assets (2010)
The first game I made for The 529-in-1 Klik & Play Pirate Kart II: Klik Harder, an attempt to make 371 games in 48 hours that far exceeded that goal. If I remember correctly, I was asked to created a game with this name by Daphny (NSFW). There is an ending, but I don’t think it’s enough to justify 2000 keystrokes. If you have 1GB or so to spare, I recommend you download the whole thing (torrent).
Friday July 15th
Cakewalk 7000 (2010)
Cakewalk 7000 was made for the Global Game Jam 2010 with Jonathan Zhao, Mark Hankins and Adi Potgieter. The theme of the jam was deception. I had no idea what to expect from Global Game Jam, but it turned out to be an awesome experience. I’m really proud of the game we created! It happens to be the first game created for the event to be played by keynote speaker Ste Curran (who said “it was awesome”) and it was later featured in PC World New Zealand Magazine.
Thursday July 14th
Malco Monogatari (2010)
A rejected submission for Gamma IV. Malco Monogatari was another collaboration with Liam Bowen and the third game I have worked on starring Malco, a minor character from Cave Story (the first two were incomplete mods of The Underside that may one day be released). Liam is currently working on Malcoladdin, a reimagining of the story of Aladdin with Malco in the lead role. Liam also has a tattoo of Malco on his arm.
Wednesday July 13th
Piss Christ: The Game(s) (2009)
An Experimental Gameplay Project submission made at age 19. The theme was art game, so I set out to turn the infamous photograph Piss Christ by Andres Serrano (NSFW) into a game and hopefully make fun of it in the process. That was done in three days, so I used the rest of the week to make a sequel set in space. Judges of your score in Piss Christ 2 are, from left to right: Robert Hughes, Etienne Dumont and Sister Wendy Beckett. I felt guilty creating this game and I still feel guilty posting it now. However, nobody’s ever told me they find this offensive. Let me know if you’re offended!
Tuesday July 12th
Klik & Play Games Part 1 (2009-2010)
This is a collection of every game I’ve submitted to Klik of the Month Klub that was made in Klik & Play (except Weem 2, which will get its own post). Now that I only have regular access to 64-bit versions of Windows, it’s unlikely I’ll ever make another Klik & Play game.
Meh Effect 1 & 2 Collection Special Edition was made for my friend Thomas, who plays more of the Mass Effect series than any other game. The game is based mostly on media coverage of the “virtual orgasmic rape” not found in Mass Effect. Soccer Judge: The Revenge and Spread Joy were both made in desperate attempts to participate in Klik of the Month Klub without actually having time to spend on it. Soccer Judge: The Revenge was made in 10 minutes, mostly by my friend Liam, while Spread Joy was made in 20 minutes. The Legend of Zeldar: Hunchback Extermination Extreme is built entirely around a gameplay mechanic I accidentally implemented as a result of my lack of Klik & Play knowledge.
All games have been converted using The Games Factory so they can run on 64-bit Windows. The original Klik & Play version of The Legend of Zeldar: Hunchback Extermination Extreme is also included in the download since I wasn’t able to preserve the original animations for the converted version.
Tuesday July 12th