Sergio's Games

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Hi, I'm Sergio Cornaga. Collected here is virtually every game I've ever worked on, regardless of quality. Thanks to Glorious Trainwrecks and Knytt Stories Level Archive for generously hosting most of these downloads. You might also like: Duck Fight
You Have To Put The Stake In The Dracula (2012)

You Have To Put The Stake In The Dracula

I started making this halfway through Kackling Korpse of the Monster Klaw #64. Unsurprisingly, I didn’t finish it by the event deadline, but I decided to polish it up and release it for Halloween. The title is inspired by Healy’s similarly named series of games, while music is derived from the Castlevania franchise (primarily the surprisingly good cellphone port of Dawn of Sorrow).

Thursday November 1st
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Snowflake (2012) | Juni Jones: Ace Attorney (2012)

Snowflake and Juni Jones: Ace Attorney

Snowflake was planned as an entry for caevstroy and dave.germain’s infamous No Solid Objects competition, but extreme dissatisfaction with the level design (or lack thereof) caused me to abandon it. Prompted by Healy, I put some finishing touches on Snowflake and released it, but the level design is essentially as I left it in 2010. The best aspects of this level are the amazing music by Fearofdark and the background art (viewable here, level spoilers) which I drew with a ballpoint pen.

Juni Jones: Ace Attorney was made for Peppyhare4000’s Bad Level competition. As a result of this, playing it is likely to annoy you. The endings are especially subpar. It features music I made (or at least assume responsibility for), including a song originally created for Snowflake to fulfil caevstroy’s assessment criterion of “bizzare custom music with samples of barnyard creatures”.

You will need Knytt Stories to play these levels.

Tuesday July 24th
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Oh Man Go Time Gaiden: Gaiden (2012) | OH MAN GO TIIIM3 (2012)

Oh Man Go Time Gaiden: Gaiden and OH MAN GO TIIIM3

More Oh Man Go Time sequels. Oh Man Go Time Gaiden: Gaiden is a spin-off of a spin-off; specifically, it builds on Healy’s unfinished tribute to the series, Oh Man Go Time Gaiden. It was initially made for Klik of the Month Klub #57, but later transplanted into Pirate Kart V, where it went on to confuse anyone who encountered it without being intimately familiar with the Knytt Stories engine.

OH MAN GO TIIIM3 was made in response to Healy’s challenge to release a Knytt Stories level within a week. It was conceived mostly as a tech demo to test some of my ideas for unintended usage of the Knytt Stories engine, but the results didn’t end up being all that impressive. You never know until you try!

You will need Knytt Stories to play these levels.

Friday May 11th
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Rainy Day Adventure (2012)

Rainy Day Adventure

A Knytt Stories collaboration for Pirate Kart V featuring areas designed by me, Healy, EffBee, dotdot, Fabien Porée, Zecks, Draknek and TheCube. There’s also custom music by feeblethemighty, Kanar and Shnabubula. Download the level for even more credits!

You will need Knytt Stories to play this level.

Monday April 2nd
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parkour (2011)

parkour

This is a really small Knytt Stories level I made for Healy’s Urban Environments competition. The environment loops and there’s no ending, so just quit when you’ve had enough.

You will need Knytt Stories to play this level.

Saturday July 23rd
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Oh Man Go Time (2010) | Oh Man Go Time 2: Requiem for a Drugs (2011)

Oh Man Go Time and Oh Man Go Time 2: Requiem for a Drugs

Another pair of Knytt Stories levels, made for the fourth and eighth Knytt of the Month events. The title Oh Man Go Time and the drug references derive from two comments on the Glorious Trainwrecks IRC channel, while the syringe coming out of the Question Block is a misinterpretation of an idea suggested by Franco. The music used in the sequel is a remix of Clint Mansell’s Lux Æterna, from the score to Darren Aronofsky’s Requiem for a Dream.

You will need Knytt Stories to play these levels.

Monday July 18th
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