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Hi, I'm Sergio Cornaga. Collected here is virtually every game I've ever worked on, regardless of quality.
Thanks to Glorious Trainwrecks and Knytt Stories Level Archive for generously hosting most of these downloads. You might also like: Duck Fight
Santa Without a Claus (2012) | Mushroom Maze (2013)
Two games (in the loosest sense of the word) belonging to the ‘wander around without a goal’ genre. Santa Without a Claus is a reskin of Pac-Man Without a Cause made for Grinch of the Month #66, while Mushroom Maze was made for Klik of the Month Klub #74. Unsurprisingly, another game called Mushroom Maze already exists.
Monday August 19th
stanley melberg: accursed accountant (2012)
My second game for Klik of the Month Klub #57 (though one that took well over two hours) was a fan sequel to hugs’ excellent Klik of the Month Klub #53 submission, stanley melberg: enchanted accountant. The music used is the appropriately-titled Inferno from La-Mulana, but edited by me to include more orchestra hits. The downloadable version of this game is, in my opinion, slightly superior.
Friday May 11th
Oh Man Go Time Gaiden: Gaiden (2012) | OH MAN GO TIIIM3 (2012)
More Oh Man Go Time sequels. Oh Man Go Time Gaiden: Gaiden is a spin-off of a spin-off; specifically, it builds on Healy’s unfinished tribute to the series, Oh Man Go Time Gaiden. It was initially made for Klik of the Month Klub #57, but later transplanted into Pirate Kart V, where it went on to confuse anyone who encountered it without being intimately familiar with the Knytt Stories engine.
OH MAN GO TIIIM3 was made in response to Healy’s challenge to release a Knytt Stories level within a week. It was conceived mostly as a tech demo to test some of my ideas for unintended usage of the Knytt Stories engine, but the results didn’t end up being all that impressive. You never know until you try!
You will need Knytt Stories to play these levels.
Friday May 11th
Barbara Kwest (2005) | Barbara Kwest 2012 (2012)
One weekend when I was around 12, I installed a copy of AGS on a computer belonging to my grandmother, Barbara. I started making an adventure game starring her, then forgot about it for two years. In 2005, I discovered that the source files were still there, added an ending and showed Barbara, who unsurprisingly appreciated it. In 2012, I discovered that the source files had somehow still survived despite a couple of computer changes and decided to release Barbara Kwest via Pirate Kart V: The 2012-in-one Glorious Developers Konference Kollection.
I also took the opportunity to make a sequel to the game, this time with Barbara’s assistance. The original was an adventure game because that was the genre Barbara enjoyed most at the time, but now she’s more into hidden object games (hence the radical new direction taken by Barabara Kwest 2012). We used Klik & Play, because I missed it and Barbara’s computer is capable of running it natively. The version posted here will run on 64-bit Windows, though.
Monday April 2nd
thurs day part ii (2011)
My second contribution to Klik of the Month Klub #53. I received a wide range of feedback on thurs day after including it in the 2012 IGF Pirate Kart, so I felt compelled to make a sequel. thurs day part ii attempts to compile several notable art games into a singular experience. The graphics are original this time, as is the audio, with the exception of a few samples from Moondust and Passage.
Monday November 21st
Eliza Edith Escapes Expiration (2011)
A pseudo-sequel to Sergio Cornaga, Procrastinator made for both Klik of the Month Klub #52 and the 2012 IGF Pirate Kart. This game began its life as a proposed sprite swap of Sergio Cornaga, Procrastinator that arose in conversation with my friends Eliza and Michael. The next day I thought it would be cool to actually make it, so I enlisted the help of the finest skull artist I know, Ethan Worley, who promptly drew the vast majority of the game’s many skulls. The music featured is Dock Boggs’ rendition of Oh, Death.
Friday October 28th